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About

I am a versatile Creative Director with a proven track record of delivering powerful immersive experiences for a wide range of clients. My combined skills in writing, research, and editing mean I approach projects not only narratively and visually, but also with a sharp sense of editorial timing.

I began my career in Exhibition Design before moving into media production at a small virtual reality studio. For the past eight years, I have worked at Mousetrappe, an experience design and production studio that specializes in immersive media for theme parks, attractions, museums, and live shows.

Over my time at Mousetrappe, I have guided a wide variety of projects from earliest concept through onsite installation, and have gained valuable experience managing artists, interfacing with clients and vendors, and maintaining the creative integrity of projects while ensuring they open on schedule and to budget. My work with world-renowned brands has made me adept at handling the particular challenges that come with sensitive IPs and projects with many stakeholders.

I graduated summa cum laude from Princeton University in Comparative Literature with a focus on the cultural impact of immersive experiences, and received my MA from Stanford University in Learning, Design and Technology.

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